When you hit the Weapon Action button and then use a Photon Art, it will cast a "Shift PA" instead. We'll go over that soon, don't worry! Shift PAs "But Aida, what is Phantom time?" you ask. Since you build markers with each hit, there are some ways to build markers very quickly - using Rabarta, for example, will build a blue marker in less than 3 casts, and a purple marker within 4 - 5 casts during Phantom Time. Marker detonations are also Area Of Effect attacks, so using zondeel or another pull-in effect when possible before detonating is recommended, but not required. Purple markers are maxed, do large amounts of damage, and recover 50 PP per. Blue markers recover 30 PP when detonated, along with some nice damage. There are two types of markers - blue and purple. Charging your weapon action fires a strong shot. Your weapon action will send out bits that can attack while you dodge or attack. To make up for it, they do much more damage with each shot. Rifle: Gone are the days of emptying your clip - Rifle shots are single "sniper" type shots now. Similar to Hero, Phantom uses existing weapons in different ways, as seen below: If the Hero class is a class made up of heroes and justice, the Phantom class is made up of villains - Those who use the dark and forbidden powers. It's recommended you build a Rod-based Phantom, although Rifle and Katana Phantom builds can do just fine too, with practice! You can stick with one weapon if you want. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. It uses Rifles, Katanas, and Rods (Yes, those scythe looking weapons are Rods) as it's main weapons. Like Hero, it cannot take a subclass, but it can be used as a subclass. It requires you to have two classes at 75+, and unlocks the ability to become a Phantom on any character. Phantom is the second scion class released for PSO2.
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January 2023
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